2009

The increasing amount of digital capital in our society has helped designers move beyond the input devices of keyboard and mouse, and have revealed new interactive methods that are based on systems that claim to be more “natural”, “intuitive”, and “organic”… but how does our temporal expectations facilitate the user-experience when we interact with intangible content, abstract controls, and artificial feedback?

M.H. Sonneveld was one of the most influential and informative authors I discovered during my capstone literature review. His writings helped me understand the role…

My review of industrial design literature yielded important insights into how a non-HCI field approaches tactile qualities of interactions. My findings revealed that industrial designers…

I like old things – I like how they smell, how they age, and how they move, sound, and feel. An old possession of mine…

Design accountability is the idea that we design, test, iterate based on visual accountability – the stuff that we really put on paper – and…

While attending the 2009 CHI conference in Boston, I encountered an interesting transportation ticketing system that used humans instead of computers. After four jam-packed days…

CAR DESIGN: Detroit is getting some things right – while screwing up other things. Now I can drive an electric car while increasing my odds of getting into an accident!

Find out why most design programs fail at creating real designers and why designing without constraints isn’t designing – it’s just dreaming.